![]() ![]() The game is slow and the log is spammed with 00fe:err:nvapi:NvAPI_D3D11_SetDepthBoundsTest Failed to get wined3d device handle!, which the configuration suggested by fixed (it's worth noting that another solution I was advised to try was to disable NVAPI.). On the same version of Wine, and the same prefix, after installing DXVK 0.70, the game is able to start up, and go in game. ![]() ![]() Doing so fixed the issue - as this is likely an isolated WineD3D issue, I reverted it back to D3D11 and moved on. In-game, the world looked too bright, so I changed the graphics backend of the game from Direct3D11 to Direct3D10.
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